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A different method

Journal Entry: Mon Nov 26, 2007, 4:05 AM
As you might see from my recent Submission, I've opted for a different method of image creation. Rather than work on colouring and lighting at the same time I've opted to separate them out in the initial stages. I expect a reasonable amount of pain later on as I combine the colour and lighting, but I also expect the result to be better.

It all started when I was reading an old tutorial by Henning Ludvigsen. He'd done the same and the result seemed to sell the method well, even if it wasn't the point of the tutorial.

The artist in me intrinsically fights against the idea of the two being dealt with separately, as in the real world the two are intrinsically linked. However, the mathematician and graphics programmer in me sees that despite their linkage, the two could (at least theoretically) be dealt with almost separately.

In the field of computer graphics, the intrinsic colour of an object is (through a series of equations) simply attenuated by the light falling upon it. Additional work can be done to ensure that the changes in light colour due to reflection and refraction from surfaces is dealt with properly, but the basic idea that light transport throughout a scene can be calculated separately with good results is a fact often used here in the games industry.

Therefore, my plan is this.

1. Initially paint the light transport around the scene without colour, aiming to build the mood of the scene through light only.

2. Paint the colour of the scene using tonally similar colours so as to avoid upsetting the established lighting values

3. Do a final pass over the combined scene to deal with any more complex lighting interactions. and add any final details.

so far I'm in the middle of stage 1.
I'll let you know how it goes.

  • Mood: Optimism

Progress of Sorts

Journal Entry: Thu Mar 8, 2007, 2:25 AM
It's rare that I manage to update my journal; Things discovered and progress made have prompted me this time.

As you may have noticed, I recently finished an image that I've been working on for so long it's hard for me to even remember a time before it. Its my first real 'digital' painting, it's the reason I bought a graphics tablet and it's the place learnt (the hard way) all that I currently know about digital painting. I'm sure in time I'll look back and see all the errors and poor choices, but for now it's shiny and new and I'm happy with it.

In the months that I've been tinkering with it I've learnt a few really valuable lessons and techniques. If I can help even one person by sharing what I've found I then all this rambling will be worth it.

On with the help.
note: I've been working in photoshop 7.0 and CS, but some of this might be relevant if you use something else

1. Image Size
Work big. really big.
If your PC will cope with it I suggest making your canvas size at least a few thousand pixels across, this help in a few ways. firstly, if you ever want to make prints of it, then its really easy and secondly, all your lines can be nice and smooth and pixels never get in the way of details.


2. Bit Depth
Work at 16bits per colour channel.
If, like me, you like your subtle gradients of colour to be nice and smooth and free of banding or you like to apply your colour really gently then the more variations of each colour you can get your hand on the better. At the usual 8 bits per colour channel (red,green and blue) you get 256 different variations of each colour, giving you about 16.7 million colours which might sound like a lot but when your just dealing with small variations or trying to paint really softly the colour errors soon start to show. However, At 16 bits per colour channel you get 65536 different variations of each colour or just over 281 thousand billion different individual colours. All of a sudden your colour blending looks correct and painting really softly results in what you expect.

3. Masking
Layer masking is your friend.
I don't know where I'd be without my layer masks, the freedom to paint onto the foreground layer without my colours spilling all over the rest of the image saved me hours. If you don't know how to use them (they're a little fiddly at times) then I really suggest you have a play and experiment.

4. Scanning
Don't put up with a poor scan.
If your the sort of person that draws an image on paper (or card) then scans it in; make sure your really happy with your scan before you pack your scanner back away again. I did the original lines for 'The Beholder' on a nice super smooth sheet of white A2 board, I then scanned the image as a series of A4 images with the aim of rebuilding the image in photoshop. I used a big set square (made from a few pieces of wood) as a guide to ensure that each scan wasn't crooked and in all there were about 10 images, giving plenty of room of overlaps. Having finished scanning I put all the scanning equipment away (as it takes up some serious floor space) and moved into photoshop. To my horror I found that many of the images were not as perfect as I'd hoped, some were slightly out of focus while others were just ever so slightly to crooked. The huge error I made here was not to go back and redo the images that were not good enough. Instead In my hast to get on with some painting I composited as best I could and started the masking and basic colouring. As soon as it came to a point where I needed to define some details the inadequacy of the lines because horribly apparent. so far into the image I could no longer go back and re-scan without losing all that I had done, so instead I spent the best part of about 8 hours building new layers of corrected lines and masks. Hours of waste instead of half an hour of rescanning.

So the clear moral here is, don't put up with poor scans of line art, it's just not worth all the pain it'll cause later on.

5. Monitor Colour
your monitor output does not look like my monitor output.
Another hard learnt lesson here, this one didn't bite my until after I'd submitted a version of the finished image into my gallery. Happy with myself for finishing the image I gleefully skipped of to show one of my friends what I had achieved. As soon as it popped up on screen I could see there was something terribly wrong; all my carefully balanced colours looked awful and washed out. The reason; I'd not spent the time setting up the colours on the two new monitors I'd recently received. Half an hour of fiddling later and I too could see the colours for what they really were. I quickly corrected the original hi-res image and resubmitted it (16bits per channel helped avoid nasty colour errors here too).




Well that's enough ramble from me I think. If any of this helps or if you've got any other really helpful tips please tell me. I'm here to learn too.

  • Mood: Optimism

Making the Most

Journal Entry: Tue Jan 16, 2007, 3:55 AM
So having gone to the effort of paying for a subscription and in celebration of my website rewrite, I've decided to mess about with the Journal CSS.

In truth, this time last month I would have been incapable of editing it. you see, by trade (i.e. for my day job) I'm a programmer, but until recently I've left to work of creating my web code to the likes of Dreamweaver, so I never had a need to learn HTML, PHP or CSS. However, In a fit of dismay at the difficulty of updating my website I decided the time had come to learn these things and do the code properly.

Some weeks later and some serious learning done, I can now safely handle all these things without them blowing up in my face. Hurrah.

Have a peek if the mood takes you:

DarkPsychosis.net

  • Mood: Content

Unxepected

Mon Oct 16, 2006, 2:57 AM
In time I have resigned myself to the emerging fact that I am destined to stay a long way down the list of popular Deviants. I don't mind really, I do things for my own amusment as much as anyone elses.

Aside from a little flurry after I post something new, I usually get only a few comments a month. It's fine, it means I can read and reply to each if I want to and even take the time to visit the posters gallery.

Imagine my suprise then when I got a note from:



A request to feature some of my art (Bear in mind here that even my most popular peice of art isn't even in the top 100000 images here). Having had a good look around their place I bounded about with joy and gladly agreed. It would seem that someone kindly thinks I'm to far down the list.

The fact that you may not have actually heard of Future Art Magazine probably stems from its youth, having only come into existance in July 2006. In summary, Its sole and noble purpose is to trawl about the merky depths of DeviantArt looking for things that don't often see the light of day, and with 26 million images to pick from, there must be a good few of those. So, now you know.

In order to do my bit (and say thankyou), even from down here in the merky depths I'd like to demand that the few people that ever see my journal take a wander over there and look around. If you like what you see, then pass the word on, Its rare that someone bothers to make this kind of effort for other people.

My new Disability

Wed Sep 13, 2006, 6:30 AM
Today I am slightly disabled. It's ok, there's no need to worry (if your the kind of person to do such things), I'll recover with time and from your perspective as the reader I'm sure you'll hardly notice. You see, yesterday something happened that threw my many years of experience in navigating a computer to the into disarray. Something that rendered my capacity to do simple things like navigate to a particular file or surf the internet something of a challenge. Worse still is the fact that I walked myself into this new found incapacity completely aware of what I would do to me. Yesterday I got a graphics tablet.

I've wanted a graphics tablet for sometime now, I've longed to be able to draw in Photoshop with something less cumbersome than a mouse. I've longed to be able to paint on a canvas that has the option to undo. So with some advice from an artist here at work I finally acquired one. Now I understood that there would be some learning and adjusting to be done and I appreciated that while it might look like a pen there would definitely be differences that I would need to become accustomed to but I never expected to have trouble double clicking, highlighting text or a myriad other things that you take for granted. I think my assumption that years of experience with pencil and paint might have furnished me with 99% of the skill I would need was somewhat optimistic.

Still, I have hope. Even in the time its taken to type this post, I've become more effective at dragging and dropping windows and I can now select things with a great deal more accuracy. Though I've inadvertently dragged files onto my desktop more than once and I've double clicked where I meant to right click more times than I can count, on the whole I'm a great fan of my new toy (disability). Its much more comfy to use than a mouse and In time I'm sure I will get as proficient with it (perhaps even more so), until then I guess I shall just have to persevere.

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